Vic here!, this time, to talk about, Zapdos!, a edit of tizoc based on the electric bird with the same name

the origin: the idea of Zapdos origins from a mugen video about a character called "Master Zapdos" i dont find him anywhere, so is probably lost media, anyway, i liked a lot this idea, which is why I decided to create my own versión.

MASTER ZAPDOS VIDEO: https://www.youtube.com/watch?v=XvH6opRBrXc

ZAPDOS MOVES AND COMMANDS:

- Thunder
a move with a thunder as a projectile, fast and efficent
Distance: Close, medium, Far
Command: Down, Forward, x/y/z
 
- Low kick
A move that consist in a kick that moves, that when it hits it goes to a trip state
Distance: Close, Medium, Far
Command: Down, Back, a/b/c
 
- Electric tackle
a move that consist in zapdos making a tackle move, that put the enemy on the air, free to jump and start a air combo
Distance: close, medium, far
Command: Down, Back, x/y/z
 
- Grip TO THE WALL
A move that consist in a "throw" that put the opponent in a state, where he runs, and hit with the Wall, where is free to be punched
Distance: very close
Command: Back, x+y
 
- Grip in the air
A move that consist, in a "throw" that is made only on AIR, perfect to close air combos
Distance: very close
Command: x+y (ON AIR)
 
- Electric punch
A move that consist in zapdos, going forward and punching the opponent
Distance: close, medium, far
Command: Back, Forward, x/y/z
 
SUPERS
 
-electric thunders
Super, that consist in a forward line of thunders, that appears and dissapears, like projectiles
Distance: Close, but also a little of fullscreen (easy to block)
Command: Down, Back, Down, Back, x/y/z
 
-Big zap
Super, where's a big thunder appears, and can hit the opponent putting it in a custom state
Distance: close (easy to block)
Command: Down, Forward, x+y/y+z
 
-Super electric tackle
Super, when zapdos goes forward, hitting the opponent
Distance: just going forward, can hit anytime
Command: Down, Back, x+y/y+z
 
-Thunders storm
super, where's zapdos is not on the battle, and a lot of thunders appears
Distance: fullscreen (thunders are easy to block)
Command: Down, Back, a+b/b+c
 
-Thunder Grip
Super, where zapdos takes the opponent, and send it to a custom state
Distance: Very close (unblockable)
Command: Down, Forward, Down, Forward, x/y/z
 
-To the air
Super, where zapdos goes to the air, and after a time, it goes down to punch the opponent
Distance: it follows the opponent (blockable)
Command: Down, Forward, a+b/b+c
 
-The legendary birds
Super, where zapdos goes straight forward, and if it hit the opponent, goes to a cinematic scene where it suffers a lot of damage
Distance: far, it goes forward so, if it is very close, is not going to connect (unblockable)
Command: Down, Forward, x+z
2 BARS!!!

Thank you for download zapdos, be happy with him :)

FUN FAAAAAACTTTTTTTT!!!!!

To select palettes after the 6 principal ones
you can hold START, and select any of the others palettes!!!